We’re reaching that point in Legion where people are starting to speculate about the next expansion. It’s one of my favourite parts of the expansion cycle, as I love trawling through current and past content for clues as to which direction the story is going. It’s also really interesting to read other people’s theories on blogs and forums!
People are also speculating about possible new features, races and classes. Personally, I am quite content with the current races and classes, but would love to see more cosmetic customisation options in future expansions! Here is a list of some of the changes that are at the top of my wishlist (besides more unicorn mounts!):
Wildhammer and Dark Iron Dwarves
Prior to Cataclysm, Ironforge was ruled by Bronzebeards. After the loss of their ruler Magni, and the attempted takeover by his daughter Moira and the Dark Irons, the city was left in political turmoil.
To stabilise the situation the Council of Three Hammers was founded, consisting of representatives from the Bronzebeard, Wildhammer and Dark Iron clans. Since the other clans have been part of the Alliance for so many years, it would only seem natural that players are given the choice which clan their character belongs to.
There are already plenty of Wildhammer and Dark Iron transmog sets in-game. I would love to see the addition of optional tattoos, which are typical for the Wildhammers, as well as the iconic Dark Iron grey skin and fiery orange eyes!
Since Vanilla, players have been given the option of playing green… and green Orcs. Which made sense for a long time, since the majority of the Orcs that came to Azeroth where tainted by the Fel. With our many trips to Outland and the alternate Draenor however, it would make sense that some of them decided to come to Azeroth with us, and we should start to see more untainted Orcs.
I was originally going to suggest Mechagnomes. We’ve explored plenty of Titan locations and most Mechagnomes are friendly to us. But they feel too detached from the Gnome fantasy – Gnomes are that adorable mix between Titan intelligence and logic, and human curiosity and impulsiveness!
So what about bionic Gnomes? Surely they must have adapted some of the Mechagnome science to improve themselves (not that they need to be improved!), or heal injuries? I would love to see Gnomes with permanent bionic goggles, or a mad engineer with a multi-tool as an arm!
These are just a few examples – what are the cosmetic customisation options that you would like to see in the future?